I loved my C-64 games and I taught myself machine language programming. When I found out about a local game company (Funsoft, I think), I called them to ask if I could come by for a tour. A young programmer named Troy Lyndon answered the phone (the first game developer I ever talked to), and he invited me to come see the operation.
If you could call it that.
The Funsoft offices were in an old warehouse and Troy was basically living in a second story control room. When I walked in the door he was working on the C-64 version of a platformer called Snokie. Troy received no salary for his efforts, but he got a small royalty for each disk. Troy and I became friends and eventually worked together at GameStar in Santa Barbara. Troy went on to co-found Park Place Productions with Mike Knox.