I graduated from Pepperdine University in 1983 with a degree in Radio and Television Broadcasting. My first job was a midnight radio show at a light rock station in Ventura, California. I'd work from 11: 45 PM to 6:00 AM, drive home, have breakfast with my wife and then head off to bed as she was leaving the condo to go to her job. The second she was gone, though, I'd hop out of bed and fire up my Commodore 64 to play games.
I loved my C-64 games and I taught myself machine language programming. When I found out about a local game company (Funsoft, I think), I called them to ask if I could come by for a tour. A young programmer named Troy Lyndon answered the phone (the first game developer I ever talked to), and he invited me to come see the operation.
If you could call it that.
The Funsoft offices were in an old warehouse and Troy was basically living in a second story control room. When I walked in the door he was working on the C-64 version of a platformer called Snokie. Troy received no salary for his efforts, but he got a small royalty for each disk. Troy and I became friends and eventually worked together at GameStar in Santa Barbara. Troy went on to co-found Park Place Productions with Mike Knox.
I loved my C-64 games and I taught myself machine language programming. When I found out about a local game company (Funsoft, I think), I called them to ask if I could come by for a tour. A young programmer named Troy Lyndon answered the phone (the first game developer I ever talked to), and he invited me to come see the operation.
If you could call it that.
The Funsoft offices were in an old warehouse and Troy was basically living in a second story control room. When I walked in the door he was working on the C-64 version of a platformer called Snokie. Troy received no salary for his efforts, but he got a small royalty for each disk. Troy and I became friends and eventually worked together at GameStar in Santa Barbara. Troy went on to co-found Park Place Productions with Mike Knox.